Rust & Zig

This commit is contained in:
Johan Maasing 2025-01-17 13:28:30 +01:00
parent ea4ef1d8b3
commit c2e16f5b83
11 changed files with 226 additions and 15 deletions

2
.gitignore vendored
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@ -90,3 +90,5 @@ clion*
/CUDSClient/cmake-build-debug/CMakeFiles/TargetDirectories.txt
/CUDSClient/cmake-build-debug/CMakeFiles/CMakeConfigureLog.yaml
*.c.o
**/.zig-cache/**

File diff suppressed because one or more lines are too long

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@ -3,7 +3,6 @@
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#define CLIENT_SOCK_FILE "/tmp/cclient.sock"
#define SERVER_SOCK_FILE "/tmp/udsserver.sock"
int main(void) {
@ -26,7 +25,5 @@ int main(void) {
perror("Unable to connect") ;
}
unlink (CLIENT_SOCK_FILE);
return 0;
}

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@ -15,21 +15,30 @@ public class Main {
new Main().run();
}
private void run() throws IOException {
private void run() {
try (var clientChannel = SocketChannel.open(StandardProtocolFamily.UNIX)) {
var serverPath = Path.of("/tmp").resolve("udsserver.sock") ;
var serverAddress = UnixDomainSocketAddress.of(serverPath);
clientChannel.connect(serverAddress);
var clientMessage = "quit från - " + UUID.randomUUID();
var clientMessage = "Hello world from Java";
sendMessage(clientMessage, clientChannel);
var messageBytes = clientMessage.getBytes(StandardCharsets.UTF_8);
var messageBuffer = ByteBuffer.allocate(400);
messageBuffer.put((byte) messageBytes.length);
messageBuffer.put(messageBytes);
messageBuffer.flip();
while (messageBuffer.hasRemaining()) {
clientChannel.write(messageBuffer);
}
} catch (IOException e) {
e.printStackTrace();
}
}
private static void sendMessage(String clientMessage, SocketChannel clientChannel) throws IOException {
var messageBytes = clientMessage.getBytes(StandardCharsets.UTF_8);
var messageBuffer = ByteBuffer.allocate(500);
var messageBuffer = ByteBuffer.allocate(400);
messageBuffer.put((byte) messageBytes.length);
messageBuffer.put(messageBytes);
messageBuffer.flip();

7
RustUDSClient/Cargo.lock generated Normal file
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@ -0,0 +1,7 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
name = "RustUDSClient"
version = "0.1.0"

6
RustUDSClient/Cargo.toml Normal file
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@ -0,0 +1,6 @@
[package]
name = "RustUDSClient"
version = "0.1.0"
edition = "2021"
[dependencies]

19
RustUDSClient/src/main.rs Normal file
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@ -0,0 +1,19 @@
use std::io::Write;
use std::os::unix::net::UnixStream;
fn main() {
let socket = "/tmp/udsserver.sock";
let stream_result = UnixStream::connect(socket);
match stream_result {
Ok(mut stream) => {
let message = "Hello, World from RUST™!";
let mut size_buf = [0u8] ;
size_buf[0] = message.len() as u8;
stream.write(size_buf.as_slice()).unwrap();
stream.write_all(message.as_bytes()).unwrap();
}
Err(e) => {
println!("Error: {}", e);
}
}
}

29
ZigUDSClient/main.c Normal file
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@ -0,0 +1,29 @@
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#define SERVER_SOCK_FILE "/tmp/udsserver.sock"
int main(void) {
struct sockaddr_un server_addr = {};
server_addr.sun_family = AF_UNIX;
strcpy(server_addr.sun_path, SERVER_SOCK_FILE); // XXX: should be limited to about 104 characters, system dependent
// get socket
int sockfd = socket(AF_UNIX, SOCK_STREAM, 0);
if (connect(sockfd, (struct sockaddr *) &server_addr, sizeof(server_addr)) > -1) {
unsigned char messageBuffer[500] = {};
const char* message = "Hello from C";
size_t messageLengthInBytes = strlen(message);
messageBuffer[0] = messageLengthInBytes;
// Lucky for us the message just happens to be compatible with UTF-8 encoding
strcpy((char *)messageBuffer+1, message);
send(sockfd, messageBuffer, messageLengthInBytes+1, 0);
} else {
perror("Unable to connect") ;
}
return 0;
}

66
zigUDSClient/build.zig Normal file
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@ -0,0 +1,66 @@
const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "zigUDSClient",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);
// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
run_cmd.step.dependOn(b.getInstallStep());
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
}
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
const exe_unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_exe_unit_tests.step);
}

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@ -0,0 +1,67 @@
.{
.name = "zigUDSClient",
// This is a [Semantic Version](https://semver.org/).
// In a future version of Zig it will be used for package deduplication.
.version = "0.0.0",
// This field is optional.
// This is currently advisory only; Zig does not yet do anything
// with this value.
//.minimum_zig_version = "0.11.0",
// This field is optional.
// Each dependency must either provide a `url` and `hash`, or a `path`.
// `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
// Once all dependencies are fetched, `zig build` no longer requires
// internet connectivity.
.dependencies = .{
// See `zig fetch --save <url>` for a command-line interface for adding dependencies.
//.example = .{
// // When updating this field to a new URL, be sure to delete the corresponding
// // `hash`, otherwise you are communicating that you expect to find the old hash at
// // the new URL.
// .url = "https://example.com/foo.tar.gz",
//
// // This is computed from the file contents of the directory of files that is
// // obtained after fetching `url` and applying the inclusion rules given by
// // `paths`.
// //
// // This field is the source of truth; packages do not come from a `url`; they
// // come from a `hash`. `url` is just one of many possible mirrors for how to
// // obtain a package matching this `hash`.
// //
// // Uses the [multihash](https://multiformats.io/multihash/) format.
// .hash = "...",
//
// // When this is provided, the package is found in a directory relative to the
// // build root. In this case the package's hash is irrelevant and therefore not
// // computed. This field and `url` are mutually exclusive.
// .path = "foo",
// // When this is set to `true`, a package is declared to be lazily
// // fetched. This makes the dependency only get fetched if it is
// // actually used.
// .lazy = false,
//},
},
// Specifies the set of files and directories that are included in this package.
// Only files and directories listed here are included in the `hash` that
// is computed for this package.
// Paths are relative to the build root. Use the empty string (`""`) to refer to
// the build root itself.
// A directory listed here means that all files within, recursively, are included.
.paths = .{
// This makes *all* files, recursively, included in this package. It is generally
// better to explicitly list the files and directories instead, to insure that
// fetching from tarballs, file system paths, and version control all result
// in the same contents hash.
"",
// For example...
//"build.zig",
//"build.zig.zon",
//"src",
//"LICENSE",
//"README.md",
},
}

12
zigUDSClient/src/main.zig Normal file
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@ -0,0 +1,12 @@
const std = @import("std");
const net = std.net;
pub fn main() !void {
if (net.connectUnixSocket("/tmp/udsserver.sock")) |stream| {
defer stream.close();
const msg = "Hello from Zig ⚡" ;
try stream.writeAll(msg);
} else |err| {
std.debug.print("Error connecting to socket: {}", .{err});
}
}