Rust & Zig
This commit is contained in:
parent
ea4ef1d8b3
commit
c2e16f5b83
11 changed files with 226 additions and 15 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -90,3 +90,5 @@ clion*
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/CUDSClient/cmake-build-debug/CMakeFiles/TargetDirectories.txt
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/CUDSClient/cmake-build-debug/CMakeFiles/CMakeConfigureLog.yaml
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*.c.o
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**/.zig-cache/**
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File diff suppressed because one or more lines are too long
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@ -3,7 +3,6 @@
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <unistd.h>
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#define CLIENT_SOCK_FILE "/tmp/cclient.sock"
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#define SERVER_SOCK_FILE "/tmp/udsserver.sock"
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int main(void) {
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@ -26,7 +25,5 @@ int main(void) {
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perror("Unable to connect") ;
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}
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unlink (CLIENT_SOCK_FILE);
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return 0;
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}
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@ -15,21 +15,30 @@ public class Main {
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new Main().run();
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}
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private void run() throws IOException {
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private void run() {
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try (var clientChannel = SocketChannel.open(StandardProtocolFamily.UNIX)) {
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var serverPath = Path.of("/tmp").resolve("udsserver.sock") ;
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var serverAddress = UnixDomainSocketAddress.of(serverPath);
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clientChannel.connect(serverAddress);
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var clientMessage = "quit från - " + UUID.randomUUID();
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var clientMessage = "Hello world from Java";
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sendMessage(clientMessage, clientChannel);
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var messageBytes = clientMessage.getBytes(StandardCharsets.UTF_8);
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var messageBuffer = ByteBuffer.allocate(400);
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messageBuffer.put((byte) messageBytes.length);
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messageBuffer.put(messageBytes);
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messageBuffer.flip();
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while (messageBuffer.hasRemaining()) {
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clientChannel.write(messageBuffer);
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}
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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private static void sendMessage(String clientMessage, SocketChannel clientChannel) throws IOException {
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var messageBytes = clientMessage.getBytes(StandardCharsets.UTF_8);
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var messageBuffer = ByteBuffer.allocate(500);
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var messageBuffer = ByteBuffer.allocate(400);
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messageBuffer.put((byte) messageBytes.length);
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messageBuffer.put(messageBytes);
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messageBuffer.flip();
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7
RustUDSClient/Cargo.lock
generated
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7
RustUDSClient/Cargo.lock
generated
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@ -0,0 +1,7 @@
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# This file is automatically @generated by Cargo.
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# It is not intended for manual editing.
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version = 3
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[[package]]
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name = "RustUDSClient"
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version = "0.1.0"
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6
RustUDSClient/Cargo.toml
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6
RustUDSClient/Cargo.toml
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@ -0,0 +1,6 @@
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[package]
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name = "RustUDSClient"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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19
RustUDSClient/src/main.rs
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19
RustUDSClient/src/main.rs
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@ -0,0 +1,19 @@
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use std::io::Write;
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use std::os::unix::net::UnixStream;
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fn main() {
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let socket = "/tmp/udsserver.sock";
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let stream_result = UnixStream::connect(socket);
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match stream_result {
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Ok(mut stream) => {
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let message = "Hello, World from RUST™️!";
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let mut size_buf = [0u8] ;
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size_buf[0] = message.len() as u8;
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stream.write(size_buf.as_slice()).unwrap();
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stream.write_all(message.as_bytes()).unwrap();
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}
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Err(e) => {
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println!("Error: {}", e);
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}
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}
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}
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29
ZigUDSClient/main.c
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29
ZigUDSClient/main.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <unistd.h>
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#define SERVER_SOCK_FILE "/tmp/udsserver.sock"
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int main(void) {
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struct sockaddr_un server_addr = {};
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server_addr.sun_family = AF_UNIX;
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strcpy(server_addr.sun_path, SERVER_SOCK_FILE); // XXX: should be limited to about 104 characters, system dependent
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// get socket
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int sockfd = socket(AF_UNIX, SOCK_STREAM, 0);
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if (connect(sockfd, (struct sockaddr *) &server_addr, sizeof(server_addr)) > -1) {
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unsigned char messageBuffer[500] = {};
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const char* message = "Hello from C";
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size_t messageLengthInBytes = strlen(message);
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messageBuffer[0] = messageLengthInBytes;
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// Lucky for us the message just happens to be compatible with UTF-8 encoding
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strcpy((char *)messageBuffer+1, message);
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send(sockfd, messageBuffer, messageLengthInBytes+1, 0);
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} else {
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perror("Unable to connect") ;
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}
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return 0;
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}
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66
zigUDSClient/build.zig
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66
zigUDSClient/build.zig
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const std = @import("std");
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// Although this function looks imperative, note that its job is to
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// declaratively construct a build graph that will be executed by an external
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// runner.
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pub fn build(b: *std.Build) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const exe = b.addExecutable(.{
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.name = "zigUDSClient",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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// This declares intent for the executable to be installed into the
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// standard location when the user invokes the "install" step (the default
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// step when running `zig build`).
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b.installArtifact(exe);
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// This *creates* a Run step in the build graph, to be executed when another
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// step is evaluated that depends on it. The next line below will establish
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// such a dependency.
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const run_cmd = b.addRunArtifact(exe);
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// By making the run step depend on the install step, it will be run from the
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// installation directory rather than directly from within the cache directory.
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// This is not necessary, however, if the application depends on other installed
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// files, this ensures they will be present and in the expected location.
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run_cmd.step.dependOn(b.getInstallStep());
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// This allows the user to pass arguments to the application in the build
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// command itself, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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const exe_unit_tests = b.addTest(.{
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
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// Similar to creating the run step earlier, this exposes a `test` step to
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// the `zig build --help` menu, providing a way for the user to request
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// running the unit tests.
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&run_exe_unit_tests.step);
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}
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67
zigUDSClient/build.zig.zon
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67
zigUDSClient/build.zig.zon
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.{
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.name = "zigUDSClient",
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// This is a [Semantic Version](https://semver.org/).
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// In a future version of Zig it will be used for package deduplication.
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.version = "0.0.0",
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// This field is optional.
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// This is currently advisory only; Zig does not yet do anything
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// with this value.
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//.minimum_zig_version = "0.11.0",
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// This field is optional.
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// Each dependency must either provide a `url` and `hash`, or a `path`.
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// `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
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// Once all dependencies are fetched, `zig build` no longer requires
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// internet connectivity.
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.dependencies = .{
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// See `zig fetch --save <url>` for a command-line interface for adding dependencies.
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//.example = .{
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// // When updating this field to a new URL, be sure to delete the corresponding
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// // `hash`, otherwise you are communicating that you expect to find the old hash at
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// // the new URL.
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// .url = "https://example.com/foo.tar.gz",
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//
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// // This is computed from the file contents of the directory of files that is
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// // obtained after fetching `url` and applying the inclusion rules given by
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// // `paths`.
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// //
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// // This field is the source of truth; packages do not come from a `url`; they
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// // come from a `hash`. `url` is just one of many possible mirrors for how to
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// // obtain a package matching this `hash`.
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// //
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// // Uses the [multihash](https://multiformats.io/multihash/) format.
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// .hash = "...",
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//
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// // When this is provided, the package is found in a directory relative to the
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// // build root. In this case the package's hash is irrelevant and therefore not
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// // computed. This field and `url` are mutually exclusive.
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// .path = "foo",
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// // When this is set to `true`, a package is declared to be lazily
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// // fetched. This makes the dependency only get fetched if it is
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// // actually used.
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// .lazy = false,
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//},
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},
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// Specifies the set of files and directories that are included in this package.
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// Only files and directories listed here are included in the `hash` that
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// is computed for this package.
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// Paths are relative to the build root. Use the empty string (`""`) to refer to
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// the build root itself.
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// A directory listed here means that all files within, recursively, are included.
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.paths = .{
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// This makes *all* files, recursively, included in this package. It is generally
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// better to explicitly list the files and directories instead, to insure that
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// fetching from tarballs, file system paths, and version control all result
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// in the same contents hash.
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"",
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// For example...
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//"build.zig",
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//"build.zig.zon",
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//"src",
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//"LICENSE",
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//"README.md",
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},
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}
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12
zigUDSClient/src/main.zig
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12
zigUDSClient/src/main.zig
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const std = @import("std");
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const net = std.net;
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pub fn main() !void {
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if (net.connectUnixSocket("/tmp/udsserver.sock")) |stream| {
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defer stream.close();
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const msg = "Hello from Zig ⚡" ;
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try stream.writeAll(msg);
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} else |err| {
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std.debug.print("Error connecting to socket: {}", .{err});
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}
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}
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