checked/CUDSClient/main.c

40 lines
1.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#define CLIENT_SOCK_FILE "/tmp/cclient.sock"
#define SERVER_SOCK_FILE "/tmp/udsserver.sock"
int main(void) {
struct sockaddr_un server_addr = {};
server_addr.sun_family = AF_UNIX;
strcpy(server_addr.sun_path, SERVER_SOCK_FILE); // XXX: should be limited to about 104 characters, system dependent
struct sockaddr_un client_addr = {};
client_addr.sun_family = AF_UNIX;
strcpy(client_addr.sun_path, CLIENT_SOCK_FILE);
// get socket
int sockfd = socket(AF_UNIX, SOCK_DGRAM, 0);
// bind client to client_filename
if (bind(sockfd, (struct sockaddr *) &client_addr, sizeof(client_addr)) > 0) {
if (connect(sockfd, (struct sockaddr *) &server_addr, sizeof(server_addr)) > 0) {
unsigned char* messageBuffer = malloc(500);
memset(messageBuffer, 0, 500);
const char* message = "Hello from C";
size_t messageLengthInBytes = strlen(message);
messageBuffer[0] = messageLengthInBytes;
strcpy((char *)messageBuffer+1, message);
send(sockfd, messageBuffer, messageLengthInBytes+1, 0);
free(messageBuffer);
}
}
// connect client to server_filename
unlink (CLIENT_SOCK_FILE);
return 0;
}